Complex Numbers PM3
Complex Numbers
Summary
This guide covers the essential theory and formulas for Complex Numbers (Pure Mathematics 3), including imaginary numbers, Argand diagrams, polar forms, and Loci.
1. Imaginary Numbers
The set of complex numbers combines real numbers and imaginary numbers. We define the imaginary unit i as:
i2 = -1
Calculating with roots:
- √-a = i√a (for a > 0)
- Example: √-9 = √(9 × -1) = 3i
2. Cartesian Form
A complex number z is written as:
- x: Real part (Re z)
- y: Imaginary part (Im z)
Complex Conjugate
The conjugate of z = x + iy is denoted by z* (or z̄). It reflects the number across the Real axis.
Property: The product of a complex number and its conjugate is always real:
3. The Complex Plane (Argand Diagram)
Complex numbers are represented on a 2D plane where the x-axis is Real and the y-axis is Imaginary.
4. Modulus & Argument
Modulus (|z|)
The distance from the origin to the point.
Argument (arg z)
The angle θ made with the positive real axis. The Principal Argument is usually in radians such that:
Calculated using trigonometry (always draw a diagram to check the quadrant!):
5. Polar Forms
Using modulus (r) and argument (θ), we can write complex numbers in two other useful forms.
z = r(cos θ + i sin θ)
Exponential Form (Euler):
z = reiθ
Operations in Polar Form
When multiplying or dividing, exponential form is easiest:
- Multiplication: Multiply moduli, ADD arguments.
→ |z1z2| = r1r2
→ arg(z1z2) = θ1 + θ2 - Division: Divide moduli, SUBTRACT arguments.
→ |z1 / z2| = r1 / r2
→ arg(z1 / z2) = θ1 - θ2
6. Roots & Equations
Quadratic Equations
If b2 - 4ac < 0, the equation has 2 complex roots which are conjugate pairs (e.g., a + bi and a - bi).
Polynomials
Any polynomial with real coefficients: If z = a + bi is a root, then z* = a - bi is also a root.
7. Loci (Paths of z)
Loci describe shapes on the Argand diagram based on algebraic rules. Here are the three most common standard forms.
A. Circle
Distance from a fixed point z1 is constant r.
Note: If equation is |z + 3| = 2, center is at -3.
B. Perpendicular Bisector
Distance from point z1 equals distance from point z2.
C. Half-Line (Ray)
Angle from a fixed point z1 is constant α.
